Within this map pack you will find three different maps representing The Haunted House from the adventure The Sinister Secret of Saltmarsh, published in the 5e Dungeons and Dragons module Ghosts of Saltmarsh.. Accessing your content. I recently had the opportunity to work with How to be a Great Game Master and write some music for his campaign based around the new D&D expansion, Ghosts of Saltmarsh… Bandits: Again, various townsfolk minis both in Reaper & prepainted Captain Sigurd, pirate captain Bloody Bjorn, a pirate first mate Foul Frithoff, a pirate bosun Furthermore, this book includes details on the port town of Saltmarsh, as well as plenty of hooks to kick-off each adventure. Ships and Naval Combat in Dungeons and Dragons 5e - Duration: 21:42. Rather, it combines elements from previous D&D stories and modifies them for the fifth edition ruleset. Set on the Sea Ghost, a smuggler ship that is moored just off the coast, it’s the only thing that ties the overall adventure to the nautical theme. Module. And it would be easy enough to say that if you liked Yawning Portal you’ll like Saltmarsh and that would be true. The maps (see below for low-res examples) were created in a simple old-school style that matches the maps in the book itself. ... DM where we talk candidly about the game, answer your questions and talk about what may happen next, on The Ghosts of Saltmarsh! I'm Posting A cleared version of the Sea Ghost at the the request of u/Elblindside but I figured others could use it too as many D&D Campaigns their player parties claim the ship for their own use. At the request of readers, I’ve picked up a copy of Ghosts of Saltmarsh for today’s review. Play through each story in a seafaring campaign leading characters from level 1 through level 12, or pull out sections to place in ongoing campaigns in any setting. Sinister Secret of Saltmarsh: Part 2 The Sea Ghost Again, spoilers if your playing the game as a player, proceed at your own risk!! Within this map pack you will find a bunch of maps representing different levels of The Sea Ghost, a smuggler's ship from the adventure The Sinister Secret of Saltmarsh, published in the 5e Dungeons and Dragons module Ghosts of Saltmarsh.. The column on the right hand side of the page is titled Optional: Choose a Module. 1:30:27. Dungeons & Dragons and D&D are property of Wizards of the Coast LLC in the U.S.A. and other countries. Join the crew competition Treasure! and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk. Purchasing this bundle unlocks the Ghosts of Saltmarsh book in digital format in the game compendium with all the artwork and maps, cross-linking, and tooltips. D&D: A Player’s Guide To The Ghosts Of Saltmarsh J.R. Zambrano 4 Minute Read May 22 Ghosts of Saltmarsh has a lot of new content–new adventures, dozens of new areas to explore, but today, we’re taking a look at what it offers players. As the Confederacy has taken more of an interest in the Siren Coast, more members of other races have become more common as well. He manages to avoid the thrown objects, too. He is closest to the guard. Feature: Harvest the water 1 Contents 2 Index 2.1 Characters 2.2 Creatures 2.3 Magic 2.4 Miscellaneous 3 Appendix 3.1 References 3.2 Connections Ghosts of Saltmarsh includes the following adventures: The Sinister Secret of Saltmarsh Danger at Dunwater … D&D Ghosts of Saltmarsh Actual Play s01e01 - Duration: 1:30:27. The modules are modified to use the fifth edition rules, so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign. Saltmarsh Handouts - Handouts I'm using for my Ghosts of Saltmarsh campaign. The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book.It features undead horrors, smugglers, pirates (parrots and hooks included!) Similar to Tales from the Yawning Portal, Saltmarsh brings another seven adventures out of D&D’s past editions and updates them for 5th Edition. battle maps. Jan 18, 2020 - Here's a sneak peek at some of the maps to be found in the upcoming D&D Ghosts of Saltmarsh, courtesy of WotC's Twitch stream. Summary. Ghosts of Saltmarsh is the brand-new book for D&D. The Core Module, which contains all of the necessary information for any game in the series, is a module.To create a new game based off of the module, click on the Start New Game option from the site menu. Other common races – those found in the Player’s Handbook – are also present and established, but in smaller numbers. Ghosts of Saltmarsh takes place on or near the sea, so we thought we’d give you a couple of ships, including the Sea Ghost, a fully detailed ship map, and a more generic ship map that allows you to fill in the details on its laminated surface so you can use it both for Saltmarsh, and for all your sea-faring adventures in the future.. sea ghost Maps Included (possible spoilers in map names): 2.1 - Haunted House; 2.2 - Haunted House Cellar; 2.3 - Sea Ghost; 3.1 - Lizardfolk Lair Grid and gridless high resolution PNG files:. Ghosts of Saltmarsh isn’t just TFTYP 2, however. Stretching our DM Muscles The Sinister Secret of Saltmarsh is a wonderful adventure that helps us stretch a lot of DM muscles that we often talk about on this website and in Return of the Lazy Dungeon Master . ADVENTURE ON THE HIGH SEAS. Someone else may find them useful. Dungeons & Dragons has four new character backgrounds to use in Ghosts of Saltmarsh. D&D Compendium is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. Save 15% by purchasing the D&D Short Adventure Bundle. Ghosts of Saltmarsh is a 5th-edition Dungeons & Dragons sourcebook that updates and adapts seven sea-themed adventures from earlier editions of Dungeons & Dragons. I’ll be covering setting and adventure content only lightly. It has the party seeking out a derelict ship lost at sea to retrieve a vast treasure, pitting them against fearsome arachnids, foul demons, decayed undead, an evil cultist – and finally has them racing for their lives to escape the clutches of a malevolent elder octopus! With that of a mysterious mansion... New episodes of Ghosts of Saltmarsh every Tuesday! But before those 1st level characters set their sails for adventure with The Sinister Secret of Saltmarsh , the opening 30 page chapter of Ghosts of Saltmarsh establishes the town of Saltmarsh, a coastal fishing village. Emilia tries to do the exact same, but can't find an opening big enough to squeeze through. *Not all maps have separate DM and Player versions if there are no secrets. Ghosts of Saltmarsh takes place on or near the sea, so we thought we’d give you a couple of ships, including the Sea Ghost, a fully detailed ship map, and a more generic ship map that allows you to fill in the details on its laminated surface so you can use it both for Saltmarsh, and for all your sea-faring adventures in the future. We begin our adventure on the high seas! Garrin manages to slip through the crowd weaving in and out of the angry denizens of Saltmarsh. Heroes of Saltmarsh I is the first installment in a series of player compendiums tailor-made for groups playing through Ghosts of Saltmarsh. We are very grateful to our amazing sponsors. Saltmarsh and the Siren Coast region are predominantly human. Sorry about the choppy Bow this was one of the first maps I made with … Saltmarsh’s town council meets regularly to discuss town affairs and to settle disputes between locals and newcomers. That, and the flying vegetables and fish are kind of bothering her. With the Sea Ghost taken down, our characters return to Saltmarsh with the information they need to head into Ghosts of Saltmarsh Chapter 3: The Danger in Dunwater. This product is only available in the Ghosts of Saltmarsh bundle.. Quick Guide. Okay, we can be real with each other and say that I was going to buy this anyway – I am an absolute sucker for their alternate covers – but whatever, don’t judge me. The D&D Short Adventure Bundle includes the Tactical Maps: Adventure Atlas, Tales from the Yawning Portal, and Ghosts of Saltmarsh.All books have been fully converted for the VTT and ready for your Roll20 game! Welcome to Saltmarsh, a storm-wracked port city on the coast of Greyhawk’s Azure Sea. Find maps, characters, and planning notes here! Skill proficiencies: History, Survival Languages: one of your choice Equipment: Fishing tackle, a net, a favourite fishing lure or oiled leather wading boots, a set of traveller’s clothes and a belt pouch containing 10GP. Old stories that are confirmed to be included are The Sinister Secret of Saltmarsh, Danger at Dunwater, The Final Enemy, Salvage Operation, Isle of the Abbey, Tammeraut’s Fate, and The Styes. Ghosts of Saltmarsh is not a new story per se. ©2020 Wizards. TheDiceStormers 8,265 views. The Council has representatives from all the main factions present in Saltmarsh, though it is true to say each member has their own personal views and opinions, making it difficult to predict the outcome of any one particular item on their agenda. Salvage Operation is the third adventure of seven in the Ghosts of Saltmarsh campaign book. Maps; Saltmarsh backgrounds Fisher. I have made these purpose Ghosts of Saltmarsh is an anthology of updated modules and adventures from previous editions, including three adventures from the classic ‘U’ series. Saltmarsh has appeared in a number of D&D books over the years, but it’s now appearing as the hub of a hardcover adventure anthology in Ghosts of Saltmarsh, releasing on May 21st, 2019.But if you’re excited to get a Saltmarsh campaign going, you may not want to wait nearly three months to start planning. Ground (garden and first floor of the house); 2nd Floor; Cellar (including the caves that lead into the sea) I must now have been the only one to appreciate Tales from the Yawning Portal, because the next Dungeons & Dragons release, Ghosts of Saltmarsh (available May 21, 2019) takes a similar approach. 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